Introduction
Welcome
to Skipper_SDL; a Windows/SDL conversion of Ken Mortenson's Skipper.
Skipper
is a vector-based space game that was originally designed to run under DOS
using the Euphoria graphics library.
This version replaces the old graphics and input commands with their SDL
equivalents. The instructions for
playing are displayed when you run the program. Skipper is mostly complete, with a good-sized “to do” list in the
source comments. Think of it as an “Alpha”
version with features to add and bugs to stomp. Have fun!
SDL_gfx
is distributed under the GNU Lesser Public License.
SDL was
written by Sam Lantinga and is distributed under the GNU Lesser Public
License.
For
more information about SDL visit the official website http://www.libsdl.org
Included
Files
The
following files are included with this SDL_Skipper package:
Skipper_SDL.exw
- The Euphoria source code
Shapes.ew
- shape drawing routines and data for Skipper
Vfont.ew
- a modified version of the vfont.e, routines for drawing text.
Readme.txt
- this file in plain text form
Readme.html
- this file in html form
SDL.dll
- the SDL dynamic link library
SDL_gfx.dll
- the SDL_gfx dynamic link library
Sdl_wrap.ew
- the euphoria wrapper include file for SDL
Sdl_gfx.ew
- the euphoria wrapper include file for SDL_gfx
Send
comments & feedback to mkakita@juno.com