Skipper_SDL
September 25, 2006
Mark K. Akita - mkakita@juno.com

Introduction

Welcome to Skipper_SDL; a Windows/SDL conversion of Ken Mortenson's Skipper.

Skipper is a vector-based space game that was originally designed to run under DOS using the Euphoria graphics library.  This version replaces the old graphics and input commands with their SDL equivalents.  The instructions for playing are displayed when you run the program.  Skipper is mostly complete, with a good-sized “to do” list in the source comments.  Think of it as an “Alpha” version with features to add and bugs to stomp.  Have fun!  

SDL_gfx is distributed under the GNU Lesser Public License. 
SDL was written by Sam Lantinga and is distributed under the GNU Lesser Public License. 

For more information about SDL visit the official website http://www.libsdl.org
 

Included Files

The following files are included with this SDL_Skipper package:

Skipper_SDL.exw - The Euphoria source code
Shapes.ew - shape drawing routines and data for Skipper
Vfont.ew - a modified version of the vfont.e, routines for drawing text.
Readme.txt - this file in plain text form
Readme.html - this file in html form
SDL.dll - the SDL dynamic link library
SDL_gfx.dll - the SDL_gfx dynamic link library
Sdl_wrap.ew - the euphoria wrapper include file for SDL
Sdl_gfx.ew - the euphoria wrapper include file for SDL_gfx

Send comments & feedback to mkakita@juno.com