KILLDEMO
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Copyright (c) 1997 Liquid-Nitrogen Software.
All Rights Reserved.

This is a demo of what I managed to make in about 24 hours
over the last few days.

It is a non-playable demo of the game, but is sort of interactive.
The game has no name as of yet, but any suggestions would be cool!
I want a stupid/wacky name to get attention.

This demo features smooth Parallax Scrolling, Texture Mapped Terrain,
Flying debris particles, Screen Shaking, Color Fading effects, Cool
Explosion Sound Effects, Music by 'The Prodigy', 3 modes of violence,
a 294 square metre map area, and you couldn't forget... BIG NUKES!!!

The full game will be 2-4 armies (depending on the mission) engaged
in "MINDLESS VIOLENCE AND SENCELESS DESTRUCTION"
Missions will range from rescuing hostages to assasinations, finding
treasure hordes to escaping terrifyingly massive monsters,
from defending forts to a plain Hard-Out Kill-Fest!!

It will be modem playable (if possable), single player versus computer
players or split screen One-On-One play!

The game may look similar to the game "Worms", but it will be realtime
rather than turn based, and will have much larger armies and has about
50 times the battle area.
Your troops can travel by land, sea, Air, or in cool "War Waggons" or
Battle tanks. Crush your Enemy by Hand to hand combat, with Devistating
fire power, mystical magic, or just STOMP them with a giant!

Doesn't it all sound so marvelous!!!

Everybodys ideas will make this a great game!

Anyway...

With this demo, you can use the following keys:

F1	Generate new map,
1	Set Normal Violence Mode,
2	Set Insane Violence Mode,
3	Set Holocaust Violence Mode,
+	increase volume,
-	Decrease Volume,
<space>	Stop music,
Esc	QUIT.

Use the mouse to navigate,
and hold down any mouse button to stop the demo
from tracking the bombs as they are falling.

And remember, watch-out for the NUKES... you'll know them
when you see them!!!

Latest Liquid-Nitrogen News:
----------------------------

	In about a week I will be releasing "OOOPSUP".
The main game engine is now more or less complete and I just need
to make a heap of new levels and then will be be able to release it.
I am now thinking it is pretty lame compared to what I can
do with this KillDemo program! But it is still worth downloading!!


See you later, I will be expecting some comments!

--Mark Honnor / Liquid-Nitrogen Software;
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